#001LOK Slimeslime · cube
LOOPER PRODUCTION LAB
Back to Spend It AllCanonical Firstlight animation check
This surface now renders the exact scalable Production SVG masters used by the live game. Use the state controls to verify live reactions, or open the master/animated vector files directly for marketing and future LOK work. Classic skins remain preserved separately.
#002Scrapshine Raccoonmammal · scrap
#003Tickstep Mousemammal · clock
#004Coin Catmammal · coin
#005Leafline Lizardreptile · leaf
#006Rippledash Ottermammal · ripple
#007Charm Crowbird · charm
#008Espresso Botbot · coffee
#009Sparkwing Sparrowbird · spark
#010Pixel Pufferpuffer · pixel
#011Wirewhisk Ferretmammal · wire
#012Signalsilk Mothmoth · signal
#013Drift Duckbird · drift
#014Brick Badgermammal · brick
#015Chime Cricketcricket · chime
#016Shadow Ravenbird · shadow
#017Wolf Pupmammal · wolf
#018Glassfang Cobracobra · glass
#019Towerhorn Stagstag · tower
#020Timeslip Jellyjelly · time
#021Orbit Owlowl · orbit
#022Lunar Mothmoth · lunar
#023Moon Geckoreptile · moon
#024Singularity Spritesprite · void
LOCAL LOOPER FORGE
Deterministic generated collectible preview
The Forge uses no paid API at runtime. A seed creates a stable blueprint, production recipe and animation manifest. Canon characters use approved high-detail vector masters; generated collectibles use the deterministic fallback renderer until their own vector master is promoted.
Neon Spriterare · clever
preview:g1:r2nk1a- Species
- sprite
- Body
- bean
- Eyes
- star
- Pattern
- split
- Palette
- neon
- Aura
- none
- Mutation
- none